Mobirise

About Me

I am a graduate from UC Santa Cruz with a B.S. in Computer Science: Computer Game Design. I was born in New York City, moved to Santa Cruz for college, and have settled in Puyallup Washington to break into the game industry. 

I have enjoyed video games as long as I can remember and my career goal is to design and develop games for the next generation. 

Apart from my interest in game development, I am involved with the competitive fighting game scene. I enjoy both competing and helping out at tournaments while meeting new people! 

Skills and Technologies

  • Programming Languages - Python, C++, Java, C, Javascript, C#, Lua, Pascal. 
  • Game Engines - Unreal, Unity, Lumberyard, GameMaker, Pico-8. 
  • Programs - Adobe Photoshop, Adobe Illustrator, Audacity, Blender, Twine, Reaper. 
  • MISC - Scrum, Task Management, Social Media, Event Planning and Management.

More About Me

  • UC Santa Cruz Alumni - I graduated from UC Santa Cruz with a B.S. in Computer Science: Computer Game Design. My time there has pushed me to learn the various aspects of game development and develop new skills through both solo and collaborative projects. 
  • Fighting Game Competitor - I have been competing in fighting game tournaments since 2012 as well as been volunteering as a bracket runner at the Evolution Championship Series since 2015. 
  • Interests - Apart from my interests in game development and fighting games, I enjoy rhythm games, table tennis, light novels, and anime. 

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